 |
BCIFV
home > Newsletter
> 2003 Archives > Fall
2003 articles
Media Violence and Kids’ Health:
A Research Overview and Tips for Parents
Valerie Steeves and William Allen
Young Canadians have embraced the media like no other generation,
integrating all forms—print, video, audio, and especially
the Internet—into the core of their daily lives. And
this new Net Generation draws on their media experience to
inform and shape their lifestyle choices, values, beliefs
and relationships in a way that the adults in their lives—the
TV Generation—can hardly comprehend.
While the ability to access information and entertainment
on a global basis offers young people enormous learning opportunities,
it also raises serious concerns about health-related issues
such as violence, obesity, drugs, and sexual behaviour.
For example, some research has linked the consumption of
media violence to a number of psychological problems such
as sleeplessness and increased levels of fear. And there is
the perennial concern that media violence may lead to increased
aggression in children and young people, especially those
who have been exposed to real-world violence.
This makes understanding the role of media in a child’s
life, and taking an active and informed approach to managing
media use in the home, essential components of good parenting.
To help put the issue of media violence into context, this
article provides a brief overview of the key findings from
Canadian and foreign research on media effects. Understanding
how violent content may influence young people also provides
health-care practitioners with a starting point to explore
the role that media education can play in their own work,
as they equip parents to guide their children’s media
consumption, and provide young people with the knowledge and
critical thinking skills they need to make media a positive,
enriching part of their lives.
More Graphic, More Sexual, More Sadistic
Recent research indicates that media violence has not just
increased in quantity; it has also become much more graphic,
much more sexual, and much more sadistic. (Lichter et al,
1999/2000)
Explicit pictures of slow-motion bullets exploding from
people’s chests and dead bodies surrounded by pools
of blood, are now commonplace. Millions of viewers worldwide,
many of them children, watch female World Wrestling Entertainment
wrestlers try to tear out each other’s hair and rip
off each other’s clothing. And one of the top-selling
video games in the world, Grand Theft Auto, is programmed
so players can beat prostitutes to death with baseball bats
after having sex with them.
While many parents are concerned about the graphic violence
and put-down humour in many kids’ shows, there’s
also a growing subculture of violence that parental radar
often misses. Extremely violent lyrics have moved into the
mainstream of the music industry, (Lichter et al, 1999/2000)
especially now that children and young people can download
music (including lyrics that have been censored from retail
versions of songs) from the Internet. Research indicates that
young people who listen to violent lyrics feel more hostile
than those who listen to similar, but non-violent, songs.
(Anderson et al, 2003).
The level of violence in the gaming habits of young people
is also disturbingly high. In Media Awareness Network’s
(MNet) 2001 study Young Canadians in a Wired World (which
found that 32 per cent of kids 9 to 17 are playing video games
“every day or almost every day”), 60 per cent
cited action/combat as their favourite genre. (Media Awareness
Network, 2001) Stephen Kline of Simon Fraser University reported
similar findings in his 1998 study of over 600 BC teens. Twenty-five
per cent of the teens surveyed played between seven and 30
hours a week and when asked for their one favourite game,
their choice was “overwhelmingly” in the action/adventure
genre. (Kline, 1998)
Virtual violence is also readily available on the World
Wide Web. For example, popular sites such as gorezone.com
and rotten.com feature real-life pictures of accident scenes,
torture, and mutilation. In 2000, rotten.com was investigated
by the FBI for posting photographs depicting cannibalism.
Many kids view these sites as the online equivalent of harmless
horror movies. But they present a pervasive combination of
violence and sexual imagery. Gorezone’s front-page disclaimer
describes the images on its site as “sexually oriented
and of an erotic nature” and then warns viewers that
they also contain scenes of death, mutilation, and dismemberment.
The disclaimer then normalizes this activity by stating, “my
interest in scenes of death, horrifying photos, and sexual
matters, which is both healthy and normal, is generally shared
by adults in my community.”
Anecdotal evidence suggests that gore sites are well known
to Canadian schoolchildren, although parents and teachers
are often unaware of their existence. In MNet’s 2001
survey, 70 per cent of high-school boys said that they had
visited such sites. (Media Awareness Network, 2001)
Desensitization to Real Violence
The emerging continuum of media violence has shifted the
focus away from traditional effects research to the “culture
of violence,” in which aggression is normalized and
empathy is weakened. Some research indicates that people who
are repeatedly exposed to media violence tend to be less disturbed
when they witness real-world violence, and have less sympathy
for its victims. (Cline et al, 1973) In addition, children
are more likely to tolerate aggressive behaviour in the real
world if they first watch TV shows or films that contain violent
content. (Molitor and Hirsch, 1994)
Paradoxically, heavy media consumers appear more likely
to believe that the world is more dangerous than it is in
reality. As viewers’ perceptions of the world come to
conform to the depictions they see in media, they may become
more passive, anxious, and fearful. (Gerbner and Gross, 1976;
Gosselin et al, 1994)
Psychological Violence and Psychological Effects of Violence:
A Few Points
- While Canadian television is noted for being less violent
than its foreign counterparts, a recent study by two University
of Laval Professors indicates that between 1993 and 2001
incidents of physical violence on six major Canadian television
networks increased by 387 per cent. There was also an increase
in psychological violence, especially in the last two years.
Although incidents of psychological violence remained relatively
stable between 1993 and 1999, they increased 325 per cent
from 1999 to 2001. Psychological violence now occurs more
frequently than physical violence on both English- and French-language
Canadian networks. (DeGuise and Paquette, 2002)
- A number of studies have reported that watching media
violence could frighten young children, and that the effects
of this may be long lasting. Incidences of psychological
trauma (including anxiety, depression, and post-traumatic
stress) have been found to increase in proportion to the
number of hours of television watched each day, (Singer
et al, 1998) and the presence of a television in a child’s
bedroom increases the likelihood that the child will suffer
from sleep disturbances, including nightmares. (Owens et
al, 1999)
- The effects of exposure may also be long lasting. A 1999
study found that 90 per cent of participants said they continue
to experience fright effects (from sleep disturbances to
steadfast avoidance of certain situations) from images they
viewed years before as children. (Harrison and Cantor, 1999)
- Functional magnetic resonance imaging (fMRI) indicates
violent video games may affect brain activation patterns
in both aggressive and non-aggressive youths. Some research
indicates that the brains of aggressive adolescents were
less active, especially in the frontal lobes, while they
played video games, than the brains of non-aggressive players.
In addition, non-aggressive players who have consumed high
levels of violent media prior to the experiment may have
different brain activation patterns than non-aggressive
players with low violent media exposure. (Hodges, 2003)
- The notion of violence as a means of problem solving is
reinforced by entertainment in which both villains and heroes
resort to violence on a continual basis. The Center for
Media and Public Affairs (CMPA), which has studied violence
in television, movies, and music videos for a decade, reports
that nearly half of all violence is committed by the “good
guys.” Less than 10 per cent of the TV shows, movies,
and music videos that were analyzed contextual-ized the
violence or explored its human consequences. The violence
was simply presented as justifiable, natural, and inevitable—the
most obvious way to solve the problem. (Lichter et al, 1999/2000)
Family Attitudes Most Important
A number of studies suggest that media is only one of a number
of variables that put children at risk of aggressive behaviour.
For example, a Norwegian study that included 20 at-risk teenaged
boys found that the lack of parental rules regulating what
the boys watched was a more significant predictor of aggressive
behaviour than the amount of media violence they watched.
It also indicated that exposure to real-world violence, together
with exposure to media violence, created an “overload”
of violent events. Boys who experienced this overload were
more likely to use violent media images to create and consolidate
their identities as members of an anti-social and marginalized
group. (Bjornbeck, 1998; Udden, 1998)
The good news is that parental attitudes toward media violence
can mitigate the impact it has on children. Huesmann and Bachrach
conclude, “Family attitudes and social class are stronger
determinants of attitudes toward aggression than is the amount
of exposure to TV, which is nevertheless a significant but
weaker predictor.” (1988; see also Bachrach, 1986) That
makes it imperative to raise awareness among parents about
how young people use media, particularly in the contexts of
its content and of the people they are interacting with, as
well as the importance of specific issues, such as violence.
Here are a few practical steps for parents to use in managing
media use in their homes:
- Start young. It’s wise to work on developing good
media habits well before children start school.
- Older kids love their media, so take an interest and get
involved. Watching their favourite show with them, playing
an online game, or participating in their Instant Messaging
community can provide insight into what media means to them.
- Limit the amount of time kids spend with media, especially
on school nights. Make sure they’re involved in other
activities such as sports, hobbies, and playing outside.
- Limit the amount of violent content they’re exposed
to and monitor their behaviour after exposure to violent
programs or games.
- Kids model their behaviour on that of their parents. This
means parents need to take a hard look at their own media
habits and, if necessary, change them.
- Children should be encouraged to explore a variety of
media content: sports, nature and science, the arts, music,
history, etc. There’s a lot of great content out there
that makes learning about the world interesting and fun.
- Consider the best place for the television, computer,
or other media equipment. Never put a television or computer
in a young child’s bedroom.
- Work with kids to develop a set of practical family media-use
rules.
Social anthropologists and com-munication specialists in
years to come will undoubtedly study our times with great
interest, in large part to assess the role of media in our
social and cultural development. Their evaluation of how effectively
we assisted young people in using and understanding media
will speak volumes about our success and health as a society.
Valerie Steeves is the Media Issues Specialist with the Ottawa-based
non-profit Media Awareness Network (MNet). She is responsible
for creating MNet’s resource materials on media issues
such as violence, portrayal of diversity, stereo-typing, media
ownership, and cultural sovereignty. She also advises MNet
on public policy related to the media. She is an Adjunct Professor
in the Department of Law at Carleton University and has taught
and written extensively on human rights and technology issues.
In addition, she is the creator of the Law Room on Canada’s
SchoolNet and has written a number of educational websites
for Justice Canada, Canadian Heritage, and Industry Canada.
William Allen is MNet’s Director of Communications,
responsible for creating public awareness of MNet’s
media education resources and research. His background includes
overseeing public affairs at the Canadian Radio-television
and Telecommunications Commission (CRTC), where he was closely
involved in the development and implementation of the Commission’s
strategy for addressing media violence. He has also directed
communications and marketing for a national Canadian media-industry
association, worked with Calgary-based Shaw Communications
Inc, and served as a communications consultant for public-
and private-sector organizations.
REFERENCES
Anderson, C, Carnagey, N, and Eubanks, J (2003) “Exposure
to violent media: the effects of songs with violent lyrics
on aggressive thoughts and feelings,” Journal of Personality
and Social Psychology; 84: 960-71.
Bachrach, RS (1986) “The differential effect of observation
of violence on kibbutz and city children in Israel,”
in Television and the Aggressive Child: A Cross-national Comparison,
Huesmann, LR, and Eron, LD, Ed’s, Hillsdale, New Jersey:
Erlbaum.
Bjornbekk, R (1998) “Violence against the eye,”
News of Children and Violence on
the Screen; 2: 5.
Cline, VB, Croft, RG, and Courrier, S (1973) “Desensitization
of children to television violence,” Journal of Personality
and Social Psychology; 27: 360-365.
De Guise, J, et Paquette, G (2002) La violence à la
télévision canadienne, 1993-1998: Analyse des
émissions de fiction diffusées par les six réseaux
généralistes (Québec: Le centre d’études
sur les médias).
Gerbner, G, and Gross, L (1976) “Living with television:
the violence profile,” Journal of Communication; 26:
76.
Gosselin, A, De Guise, J, Paquette, G, and Laplante, B (1994)
« Les dimensions de la perception du monde affectées
par l’écoute de la télévision selon
l’hypothèse de Gerbner, » Communication
(Montreal: 62e Congrès annuel de l’ACFAS).
Harrison, KS, and Cantor, J (1999) “Tales from the
screen: Enduring fright reactions to scary media,” Media
Psychology; 1: 97-116.
Hodges, D (2003) “Brain works differently in aggressive
youths,” Medical Post (January 7).
Huesmann, LR, and Bachrach, RS (1988) “Differential
effects of television violence in kibbutz and city children,”
Television and its Audience: International Research Perspectives,
in Patterson, R, and Drummond, P, Ed’s, London: BFI
Publishing.
Kline, S (1998) Video Game Culture: Leisure and Play Preferences
of BC Teens, Vancouver: Simon Fraser University, October.
Lichter, SR, Lichter, L, and Amundson, D (1999/2000) Merchandizing
Mayhem: Violence in Popular Entertainment 1998-1999, Center
for Media and Public Affairs, June 1999; and Parents Television
Council, What a Difference a Decade Makes, A Comparison of
Prime Time Sex, Language and Violence in 1989 and ‘99,
March 2000.
Media Awareness Network (2001) Young Canadians in a Wired
World: The Students’ View.
Molitor, F, and Hirsch, KW (1994)
“Children’s toleration of real life aggression
after exposure to media violence: a replication of the Draber
and Thomas studies,” Child Study Journal; 24: 191-207.
Owens, J, Maxim, R, Nobile, C, McGuinn, M, Alario, A, and
Msall, M (1999) «Television viewing habits and sleep
disturbances in school-aged children,» Pediatrics; 104:e
27.
Singer, M, Slovak, K, Frierson, T, York, P (1998) “Viewing
preferences, symptoms of psychological trauma and violent
behavior among children who watch television,” Journal
of the Academy of Child and Adolescent Psychiatry; 37: 1041-8.
Udden, G (1998) “I wanted to be a hero: young criminals
thoughts about real violence and film violence,” Stockholm:
Council on Media Violence, Ministry of Culture.
|
 |